Latest news


18.10.2019 :

EasySnap 1.5 has been released and will be published within the next few days* on the Unity Asset Store.

With this release, all available snap points can now be visualized within the grid and a debug option to display the currently active snapping procedures in the script has been added. This version also corrects a reported bug (“SnapItems can sometimes move out of the grid”) and the demo scene has been improved further. Some comments and part of the code have been improved and cleaned up.

The corrected version of the EasySnap manual is available on the local asset page.


10.10.2019 :

EasySnap 1.4 has been released and will be published within the next few days* on the Unity Asset Store.

With this release, multi-version support (Unity 2018.3 and 2019.2) has been added to improve the asset compatibility within the range of these Unity versions. Also fixed the broken demo scene and removed some bugs in debug mode and in the EasySnap UI.

The corrected version of the EasySnap manual is available on the local asset page.


13.07.2019 :

EasySnap 1.3 has been released and will be published within the next few days* on the Unity Asset Store.

With this release, support for tags and automatic manager id handling has been added to the asset.
The source code has also been updated to support Unity 2018.3.7 instead of the old  2018.1 (also leading to a smaller package size) and a design-only bug has been fixed (thanks for the report!).

The corrected version of the EasySnap manual is available on the local asset page.


28.10.2018 :

EasySnap 1.2.1 has been released and will be published within the next few days* on the Unity Asset Store.

It fixes some bugs reported within the last week as well as the missing terrain in the demo scene.

The corrected version of the EasySnap manual is available on the local asset page.


21.10.2018 :

EasySnap 1.2 has been released and will be published within the next few days* on the Unity Asset Store.

It adds the possibility to change the colour of the “Object Link” gizmo and also extends the demo scene by two new editor demos.  The release also addresses a bug in the manager script and improves the manager UI to look far better.

The corrected version of the EasySnap manual is available on the local asset page.


13.09.2018 :

EasySnap 1.1 has been released and will be published within the next few days* on the Unity Asset Store.

The update adds support for using multiple EasySnap managers and also allows EasySnap to work in Unity’s edit mode. On top of that, it removes 9 more or less critical bugs, improves the “Max Grid size” setting and increases performance.

The corrected version of the EasySnap manual is available on the local asset page.


06.09.2018 :

EasySnap has been released on the Unity Asset Store and will be published soon*. Hooray!


*Unfortunately I have no impact on the exact date of publication, as Unity checks the released assets/asset updates first and publishes them automatically as soon as all checks finished successfully. This mostly takes 2-3 working days for asset updates and about 1 to 3 weeks for new assets.